Phong also improved to look more accurate to the blender version. Sincerely I feel happy to see that I got to this, I regret not seeing a Release for Blender but can always make a port of. Now with the exact same bump and texture as the blender version. Well guys, this will be the last pack I made but from Springs, Ive done too many and over time Ive improved them until I get to these. Update 1.1: Improved springtrap suit mats. Give credits when possible (Not needed, but i would be really happy if you credited :)ĭon't claim any of the models as your own. I don't know much about blender so i won't be fixing the bugs, and i also won't be working on it anymore, so you have to fix it yourself if theres something you don't like.ĭon't make weird stuff with it (you know what i mean) Hope you guys will enjoy it.ĭon't argue about the model. Create new project Start a new empty local resource pack. Find skins like this: almost equal very similar quite similar - Skins that look like this but with minor edits. find derivations Skins created based on this one. The models ofcourse looks better in Blender, since SFM is uhm. explore origin 0 Base skins used to create this skin. I took my time to make them look more realistic, stylized and overall better looking. Finally done! If you don't know what this is, then this is a edit of Roux34's springtrap and springbonnie.
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